This is an old post from the year 2012 recovered from the Web Archive. Go! Go get it! The Mac build will be up soon. http://sourceforge.net/projects/unvanquished/files/ New in this release: The finished dretch! Fully textured and animated. A new interface! The main screen has been redone, along with the menus and the map loading screen. … Continue reading Alpha 3 has been released!
News
New! daily development activity can be tracked there: Development Activity.
In the engine room
This is an old post from the year 2012 recovered from the Web Archive. We have some Fun™ Things™ on the way in Alpha 3. This article is concerned with the game engine; if you want to know about models, animations and textures, wait Commands There’s a new command for people to play with once, … Continue reading In the engine room
The tyrant, and the server browser.
This is an old post from the year 2012 recovered from the Web Archive. Hi everyone. Sorry for the downtime yesterday! The hosting company was having some issues, but they’re fixed now. I’d like to highlight some recent work done on things, starting with the tyrant. Everyone’s favorite gigantic alien beast is being animated by … Continue reading The tyrant, and the server browser.
Tournament idea?
This is an old post from the year 2012 recovered from the Web Archive. I’ve been toying with this idea for about a week now. I’m not entirely sure what I’d call it, and for now I’ll just go with “stellar conquest”, but I’m sure that at some point a better name can be picked. … Continue reading Tournament idea?
Expected features for alpha 3.
This is an old post from the year 2012 recovered from the Web Archive. Hi everyone. Hope you’re enjoying your spring breaks, if applicable. Here’s a list of things that you should be able to expect for our third alpha release, with a good degree of certainty. I’ll be making another post in ten days, … Continue reading Expected features for alpha 3.
Github renamed, so update your remotes!
This is an old post from the year 2012 recovered from the Web Archive. Our github has been renamed to align with the project, from TremZ to Unvanquished. The new URL is https://github.com/Unvanquished If you have never cloned the source, you have nothing to worry about, but if you have a clone of any repos … Continue reading Github renamed, so update your remotes!
The dretch animation, and fun with bots.
This is an old post from the year 2012 recovered from the Web Archive. I’d like to point out the progress gavlig has been making on animating our dretch, which will definitely be making it into our third alpha release. He’s been doing a great job, and will be doing the tyrant next, so look … Continue reading The dretch animation, and fun with bots.
Wiki work, and alpha 3.
This is an old post from the year 2012 recovered from the Web Archive. Hi everyone. Over the last few days I’ve been working on the wiki, and I’d like to point out some of the articles we have up. You can access the full list of them here. Feel free to edit! Just keep … Continue reading Wiki work, and alpha 3.
Alpha 2 has been released!
This is an old post from the year 2012 recovered from the Web Archive. All servers are currently running it, so go get it! http://sourceforge.net/projects/unvanquished/files/
Alpha 2 is right around the corner!
This is an old post from the year 2012 recovered from the Web Archive. Hi folks. Here’s a tentative list of things to expect in our second alpha, which is to be released on April 1st. That’s just a few days away! Voice says, or “vsays” for short. Now you can command your teammates around … Continue reading Alpha 2 is right around the corner!