Here comes the second point release of Unvanquished 0.53, ready to be downloaded! If you play using our launcher or Flatpak, the update will be proposed to you automatically! Alongside some new features for game servers owners and some gameplay adjustments, this release brings engine fixes for rendering bugs, better compatibility with legacy Tremulous maps, … Continue reading Unvanquished 0.53.2: refinements
Hi, here a small update for the game to fix a bug that went unnoticed until the release. The symptom was basically “sometime while doing something (chatting, opening a menu…) the client would disconnect from the game server”. 😱 Since the problem is now corrected, we want to release the fix as soon as possible. … Continue reading Unvanquished 0.53.1 and launcher 0.2.0, quick fix and dark magic!
We are pleased to announce the 2nd Beta release of Unvanquished, a First Person Shooter featuring the ability to build and two factions with radically different abilities: humans who master technology versus aliens and their many specialized evolutions. If you are new to Unvanquished, you may want more information about how the game plays. You can download the game … Continue reading Unvanquished 0.53 Beta, what a milestone!
Here we release our first point release, 0.52.1, in the beta development cycle. Major changes are bug fixes, more free stuff, and a flatpak. Unvanquished is a first person real time strategy game that just reached Beta status with its 0.52 release some weeks ago. As a player, you become either a soldier or an … Continue reading Unvanquished 0.52.1: better, freer, stronger
We’re proud to deliver you Unvanquished 0.52, our first beta release. 😎 If you’re tired of defusing bombs, of being the last man standing from a never-ending battle royale, bored of punching dæmons one at a time or railing cyberpunk and nasty robots in arenas, or if you just want to try something different, Unvanquished … Continue reading Unvanquished 0.52 Beta is there
We merged our 0.52 branch and tagged the 0.52 release. Unvanquished 0.52 Beta will be released on 14th of May, this Friday. The countdown is ticking! While we are packaging the game and reaching out to server owners to update their servers to be ready on that day, we announce the Dæmon engine. The Dæmon … Continue reading Announcing Dæmon engine Beta 0.52
Today we are pleased to announce version 0.1 of the Unvanquished Updater. And in addition, to tide you over until the coming major Unvanquished release, we have assembled the 0.51.2 hotfix release (see “The Unvanquished patch release” section below). Unvanquished Updater v0.1 is available via the big blue buttons on the download page. The updater … Continue reading The Unvanquished launcher, and an engine hotfix
So, we did it! Let’s welcome our latest, long awaited release, the 0.51 one! Get it while it’s hot! There is a lot of changes in that release since previous one was published 2 years and 8 months ago and development was not asleep so it will be hard to talk about everything. However, the … Continue reading Unvanquished Area 51
This is our April release, which contains mostly bug fixes and minor improvements. Part of the networking code has been improved. While these changes don’t have visible effects for players, server administrators now can manage their servers more securely over remote connections. Even though this release doesn’t provide many exciting changes, there is more going … Continue reading Alpha 50: April Fools
Welcome to our March release! The March release is our anniversary release, with our very first alpha having been made public on February 29th, 2012. We’ve certainly made a lot of progress since then, and it shows! Four years of constant monthly releases have brought us to this point, and we’re closer to beta than … Continue reading Alpha 49: a bright future!