After the move to compressed texture formats, we looked for ways to reduce the memory used for storing the geometry of models and the world map.
News
New! daily development activity can be tracked there: Development Activity.
Alpha 30: Project of the Month Edition

This is our thirtieth monthly alpha release. Read on for what’s new!
Alpha 29 is here!

Now for our 29th monthly alpha release!
Vote for Unvanquished!

We are nominated for this month’s Linux Game Awards election!
Alpha 28, with added bite

This release has several gameplay tweaks and map and model updates.
Alien building models

Finally, alien buildings.
Human building models

The state of our human base models.
Alien player models

Now for the alien team.
Human player models

Let’s take a look at the current state of the human team.
Map Upgrade

A closer look on texture packages and the recent map upgrade process.