Our latest gameplay addition is the spiker, a new structure for the alien team. Much like the rocket pod, the spiker is available fairly early on during expansion, unlocked at the same time as the advanced marauder and dragoon. It functions as a living proximity mine, and when carefully placed, can pose a seriously nasty … Continue reading Introducing the spiker!→
Now introducing the rocket pod! Our latest structure added to the game, and one that will be sure to influence things to come. The rocket pod is available to the human team fairly early in their expansion, and with the removal of the tesla generator, it fulfills an entirely different niche in base and outpost … Continue reading Here’s the rocket pod!→