I’ve often been asked about when we plan on declaring beta. Hopefully, this article should answer some of those questions.
Tag Archives: History
Alpha 9, coming your way!
Hello again. While those of us on the east coast of the United States have a hurricane to worry about, at least all of us can look forward to the next Unvanquished release! It will be made on Sunday, November 4th. Here’s a summary of some features you can expect, although as always, everything is subject to change.
Things to expect in Alpha 8!
Hey everyone. I hope your semesters and/or school years are going well. Here’s a list of some things we’re working on for our eighth alpha release, which will be made on October 7th, since we’ve changed the release day to be the first Sunday of each month instead of the first day. This allows us a whole weekend before the release date for packing and testing. While this date does not seem to be any sort of recognized holiday, it does seem to be the anniversary of both Nigeria and Oman joining the United Nations!
Unvanquished: A Retrospect (Part III)
This is an old post from the year 2012 recovered from the Web Archive. Summer has at last come to a close. It is the final day of August, and for those of us in the United States, we are about to experience Labor Day weekend. Many of us in the community, myself included, have … Continue reading Unvanquished: A Retrospect (Part III)
Unvanquished: A Retrospect (Part II)
This is an old post from the year 2012 recovered from the Web Archive. Greetings, everyone. In my previous blog post, I outlined the general theme of this three-part collection of entries about Unvanquished and its development, in addition to providing the long-term history of the project. In this post, my goal is to provide … Continue reading Unvanquished: A Retrospect (Part II)
Unvanquished: A Retrospect (Part I)
This is an old post from the year 2012 recovered from the Web Archive. As August comes to a close and autumn approaches, many of us will find ourselves returning to the routine of daily life at work or at school, both in the development team and in the community. It’s been a very productive … Continue reading Unvanquished: A Retrospect (Part I)
August progress!
This is an old post from the year 2012 recovered from the Web Archive. Hello folks! It’s been some time since I last updated you on Unvanquished, but this has been more due to me being busy with a few random things than anything else. I’m free again, so here’s a post about what we’ve … Continue reading August progress!
Expected features in Alpha 6!
This is an old post from the year 2012 recovered from the Web Archive. Here are some things you can expect in our next alpha release, on August 1st. That’s going to be Armed Forces Day in China. Yay, I guess? First off, here’s the new shotgun by Stannum! The lucifer cannon will come in … Continue reading Expected features in Alpha 6!
A plethora of updates
This is an old post from the year 2012 recovered from the Web Archive. So, here are some things we’ve been working on this month for the next alpha release. Art-wise, we’ll very likely have the new turret made by chris807, once he finishes up his texture for it and we give it some animations. … Continue reading A plethora of updates
Ahead, warp nine!
This is an old post from the year 2012 partially recovered from the Web Archive. Over the last month, we have mostly been doing to the engineā¦ Localisation Unvanquished now has some translations into other languages. It’s not perfect yet; if you see any problems or you have particular needs for a specific language, let … Continue reading Ahead, warp nine!