News

new! New! daily development activity can be tracked there: Development Activity.

Unvanquished 0.53 Beta, what a milestone!

Parpax map by Maximilian “Viech” Stahlberg.

We are pleased to announce the 2nd Beta release of Unvanquished, a First Person Shooter featuring the ability to build and two factions with radically different abilities: humans who master technology versus aliens and their many specialized evolutions. If you are new to Unvanquished, you may want more information about how the game plays. You can download the game … Continue reading Unvanquished 0.53 Beta, what a milestone!

Unvanquished archæology: restoring 10 years old blog posts

Archives

The Unvanquished blog is now an archivist paradise. Doing wizardry with the Internet Wayback Machine, I recovered the 43 articles from the old vBulletin blog we thought were lost forever, and some others for a total of 46 recovered news entries. The loss What happened is that the first Unvanquished website we had in March … Continue reading Unvanquished archæology: restoring 10 years old blog posts

Unvanquished in the Freenode storm: status of our chat service

Unvanquished web chat

You may have heard of some troubles around the Freenode IRC network. You may find some summaries there and there that look somewhat fair and are not playing the clickbait game with you. We usually have a #unvanquished channel on IRC (and #unvanquished-dev for development talks), see our chat page. IRC has suffered a huge … Continue reading Unvanquished in the Freenode storm: status of our chat service

The Unvanquished launcher, and an engine hotfix

Today we are pleased to announce version 0.1 of the Unvanquished Updater. And in addition, to tide you over until the coming major Unvanquished release, we have assembled the 0.51.2  hotfix release (see “The Unvanquished patch release” section below). Unvanquished Updater v0.1 is available via the big blue buttons on the download page. The  updater … Continue reading The Unvanquished launcher, and an engine hotfix

Debian Conference: Building a community as a service

Mini Deb Conf: building a community as a service

Disclaimer: This conference topic chooses to study the legacy of id Software’s liberated code from a perspective that has been neglected by studies: what can be improved. id Software’s legacy has deeply changed the landscape, code liberation has fueled both academia and a lively passion in many people, and our Unvanquished game itself would simply … Continue reading Debian Conference: Building a community as a service