I'm Thomas Debesse, part of Unvanquished project head and Unvanquished game and Dæmon engine developer.
I have my own enterprise providing services around free software: rebatir.fr.
Happy new year, Unvanquished 0.54 is there! 🎉 Many bugs were fixed as usual, the game can now run on Linux ARM devices, navigation meshes for bot navigation are now generated in game, bots were improved, and Sweet joined the team… Let’s talk more about all that goodness! ARM binaries on Linux! Unvanquished 0.54 is … Continue reading Unvanquished 0.54, ARMed and dangerous→
Here comes the second point release of Unvanquished 0.53, ready to be downloaded! If you play using our launcher or Flatpak, the update will be proposed to you automatically! Alongside some new features for game servers owners and some gameplay adjustments, this release brings engine fixes for rendering bugs, better compatibility with legacy Tremulous maps, … Continue reading Unvanquished 0.53.2: refinements→
The Unvanquished game turned 10 years old this year! We published 0.53.1 this month, ➡️ Download and join the game! Unvanquished is a real-time strategy game played as a first-person shooter where evolving aliens and heavily armed humans fight for their survival. Unvanquished saw its first release on February 29, 2012. But the history starts far … Continue reading 10 years and Unvanquished→
Hi, here a small update for the game to fix a bug that went unnoticed until the release. The symptom was basically “sometime while doing something (chatting, opening a menu…) the client would disconnect from the game server”. 😱 Since the problem is now corrected, we want to release the fix as soon as possible. … Continue reading Unvanquished 0.53.1 and launcher 0.2.0, quick fix and dark magic!→
The Unvanquished blog is now an archivist paradise. Doing wizardry with the Internet Wayback Machine, I recovered the 43 articles from the old vBulletin blog we thought were lost forever, and some others for a total of 46 recovered news entries. The loss What happened is that the first Unvanquished website we had in March … Continue reading Unvanquished archæology: restoring 10 years old blog posts→
Here we release our first point release, 0.52.1, in the beta development cycle. Major changes are bug fixes, more free stuff, and a flatpak. Unvanquished is a first person real time strategy game that just reached Beta status with its 0.52 release some weeks ago. As a player, you become either a soldier or an … Continue reading Unvanquished 0.52.1: better, freer, stronger→
You may have heard of some troubles around the Freenode IRC network. You may find some summaries there and there that look somewhat fair and are not playing the clickbait game with you. We usually have a #unvanquished channel on IRC (and #unvanquished-dev for development talks), see our chat page. IRC has suffered a huge … Continue reading Unvanquished in the Freenode storm: status of our chat service→
We’re proud to deliver you Unvanquished 0.52, our first beta release. 😎 If you’re tired of defusing bombs, of being the last man standing from a never-ending battle royale, bored of punching dæmons one at a time or railing cyberpunk and nasty robots in arenas, or if you just want to try something different, Unvanquished … Continue reading Unvanquished 0.52 Beta is there→
We merged our 0.52 branch and tagged the 0.52 release. Unvanquished 0.52 Beta will be released on 14th of May, this Friday. The countdown is ticking! While we are packaging the game and reaching out to server owners to update their servers to be ready on that day, we announce the Dæmon engine. The Dæmon … Continue reading Announcing Dæmon engine Beta 0.52→
Disclaimer: This conference topic chooses to study the legacy of id Software’s liberated code from a perspective that has been neglected by studies: what can be improved. id Software’s legacy has deeply changed the landscape, code liberation has fueled both academia and a lively passion in many people, and our Unvanquished game itself would simply … Continue reading Debian Conference: Building a community as a service→
A free, open-source first-person strategy shooter, pitting technologically advanced human soldiers against hordes of highly adaptable aliens