All posts by illwieckz

I'm Thomas Debesse, part of Unvanquished project head and Unvanquished game and Dæmon engine developer. I have my own enterprise providing services around free software: rebatir.fr.

Looking for an OpenGL and C++ developer (let’s do portals!)

Join up now!

We are looking for OpenGL wizards with C++ abilities! 🧙‍♂️️ We are looking for someone who can help us to finish our portal implementation, especially the blending of portals with other textures. The Dæmon engine is a game engine written in C++ historically based on id Tech 3 (the game engine that powered Quake III … Continue reading Looking for an OpenGL and C++ developer (let’s do portals!)

Unvanquished 0.53.2: refinements

Antares map with Battlesuits and Dragoon

Here comes the second point release of Unvanquished 0.53, ready to be downloaded! If you play using our launcher or Flatpak, the update will be proposed to you automatically! Alongside some new features for game servers owners and some gameplay adjustments, this release brings engine fixes for rendering bugs, better compatibility with legacy Tremulous maps, … Continue reading Unvanquished 0.53.2: refinements

Unvanquished 0.53.1 and launcher 0.2.0, quick fix and dark magic!

Alien headshot.

Hi, here a small update for the game to fix a bug that went unnoticed until the release. The symptom was basically “sometime while doing something (chatting, opening a menu…) the client would disconnect from the game server”. 😱 Since the problem is now corrected, we want to release the fix as soon as possible. … Continue reading Unvanquished 0.53.1 and launcher 0.2.0, quick fix and dark magic!

Unvanquished archæology: restoring 10 years old blog posts

Archives

The Unvanquished blog is now an archivist paradise. Doing wizardry with the Internet Wayback Machine, I recovered the 43 articles from the old vBulletin blog we thought were lost forever, and some others for a total of 46 recovered news entries. The loss What happened is that the first Unvanquished website we had in March … Continue reading Unvanquished archæology: restoring 10 years old blog posts

Unvanquished in the Freenode storm: status of our chat service

Unvanquished web chat

You may have heard of some troubles around the Freenode IRC network. You may find some summaries there and there that look somewhat fair and are not playing the clickbait game with you. We usually have a #unvanquished channel on IRC (and #unvanquished-dev for development talks), see our chat page. IRC has suffered a huge … Continue reading Unvanquished in the Freenode storm: status of our chat service