This is an old post from the year 2012 partially recovered from the Web Archive. Hi everyone. Here’s a rundown of what to expect in our next alpha release, which, as usual, will be on July 1st. Apparently this is Canada Day. Happy Canada! First and foremost, we have the acid tube approaching a ready … Continue reading What to expect in Alpha 5, and other things.
Tag Archives: History
It’s summertime!
This is an old post from the year 2012 recovered from the Web Archive. Hey folks! Sorry about the lapse in communication, since I took ten days off for my finals. Now that they’re over, I have all the free time I could ever want for three months. It’s Unvanquished time! But besides that, how … Continue reading It’s summertime!
Expected features for alpha 3.
This is an old post from the year 2012 recovered from the Web Archive. Hi everyone. Hope you’re enjoying your spring breaks, if applicable. Here’s a list of things that you should be able to expect for our third alpha release, with a good degree of certainty. I’ll be making another post in ten days, … Continue reading Expected features for alpha 3.
Wiki work, and alpha 3.
This is an old post from the year 2012 recovered from the Web Archive. Hi everyone. Over the last few days I’ve been working on the wiki, and I’d like to point out some of the articles we have up. You can access the full list of them here. Feel free to edit! Just keep … Continue reading Wiki work, and alpha 3.
Alpha 2 is right around the corner!
This is an old post from the year 2012 recovered from the Web Archive. Hi folks. Here’s a tentative list of things to expect in our second alpha, which is to be released on April 1st. That’s just a few days away! Voice says, or “vsays” for short. Now you can command your teammates around … Continue reading Alpha 2 is right around the corner!
Unvanquished Alpha 2: Overview
This is an old post from the year 2012 recovered from the Web Archive. Hello everyone, the purpose of this series of blog entries is to give you a look at features, improvements and bug fixes that are ready for our second alpha release, scheduled for April 1st 2012. I will be updating this blog … Continue reading Unvanquished Alpha 2: Overview
Upcoming Bugfixes
This is an old post from the year 2012 recovered from the Web Archive. Hello everyone, Unvanquished Development will be releasing updated binaries over the coming days to address the majority of issues that players have been experiencing with our alpha release, which was released on the 29th of February. Upcoming bugfixes: Mouse sensitivity will … Continue reading Upcoming Bugfixes
What is TremZ?
This is an old post from the year 2012 recovered from the Web Archive. I’ve often been asked, what is the TremZ project? What are its goals, and where is it heading? Hopefully, this post should be informative. The most basic explanation would be that TremZ is a fork of the open-source game Tremulous, with … Continue reading What is TremZ?
Welcome to the official blog.
This is an old post from the year 2012 recovered from the Web Archive. Hi, I’m kharnov. This is the official development blog for the TremZ project. Here, I’ll be posting weekly progress reports every Sunday. In addition to that, I’ll make other major announcements, and other developers will also be contributing their own posts. … Continue reading Welcome to the official blog.