All posts by illwieckz

I'm Thomas Debesse, part of Unvanquished project head and Unvanquished game and Dæmon engine developer. I have my own enterprise providing services around free software: rebatir.fr.

Unvanquished in the Freenode storm: status of our chat service

Unvanquished web chat

You may have heard of some troubles around the Freenode IRC network. You may find some summaries there and there that look somewhat fair and are not playing the clickbait game with you. We usually have a #unvanquished channel on IRC (and #unvanquished-dev for development talks), see our chat page. IRC has suffered a huge … Continue reading Unvanquished in the Freenode storm: status of our chat service

Debian Conference: Building a community as a service

Mini Deb Conf: building a community as a service

Disclaimer: This conference topic chooses to study the legacy of id Software’s liberated code from a perspective that has been neglected by studies: what can be improved. id Software’s legacy has deeply changed the landscape, code liberation has fueled both academia and a lively passion in many people, and our Unvanquished game itself would simply … Continue reading Debian Conference: Building a community as a service

A last-minute patch for 0.51 and a conference this Sunday

Daemon patch wizardry

Hello there, some people reported our current 0.51 build experiences issue on newer Linux distributions. An easy way to patch your downloaded game is provided right below. There is also a conference this Sunday that will be viewable online. Conference this Sunday for Debian We are participating in the current MiniDebConf Online Gaming Edition hosted … Continue reading A last-minute patch for 0.51 and a conference this Sunday