Since the last post in which we presented the reason why we needed to heavily invest in upgrading our engine, the engine-upgrade branch has been slowly and steadily diverging from master.
Early look at libRocket
Now for an early look at our libRocket implementation.
A look at the flamethrower
Here’s a look at the flamethrower concept by Alex!
Maps: Forlorn
Now for an early look at Forlorn.
Maps: Snowstation
Here’s a new map, Snowstation!
Maps: Thunder
Here’s an article on Thunder.
Maps: Parpax
Now for Parpax.
Maps: Yocto
Today we’ll take a look at Yocto.
Maps: Plat23
Let’s look at Plat23.
Winter mini-tournament
We are holding a winter mini-tournament!