Armory (1)

Models and textures for players, weapons and buildables.
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gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: armory

Post by gavlig »

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gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: armory

Post by gavlig »

another update:
drew a circular thing on the front side http://i2.minus.com/itNePCUf35VoJ.png http://i1.minus.com/iSf8cmarHguep.png

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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Armory

Post by Viech »

There hasn't been an update for a while now. If you are actively working on the model and can finish it in the near future please say so, otherwise I'll have to reassign it.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Armory

Post by gavlig »

reassign it, i think animating granger is more prioritized now for me

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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Armory (1)

Post by Viech »

Ok, I'll open a concept assignment for it.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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