Events from:
| NetRadiant | Monday, 10 November 2025 |
|
Thomas Debesse accepted merge request !220: q3map2: add the q3map_backsplashPoint/Area shader keywords at Xonotic / NetRadiant
Add the q3map_backsplashPoint and q3map_backsplashArea shader keywords.
Without them the default or what command line requested is used. |
|
Thomas Debesse pushed to project branch master at Xonotic / NetRadiant
Thomas Debesse (0c813a34) at 10 Nov 16:13 q3map2: add the q3map_backsplashPoint/Area shader keywords |
|
Thomas Debesse deleted project branch illwieckz/q3map-fast at Xonotic / NetRadiant
Thomas Debesse (9cf62fee) at 10 Nov 16:11 |
|
Thomas Debesse pushed to project branch illwieckz/q3map2-backsplash at Xonotic / NetRadiant
Thomas Debesse (0c813a34) at 10 Nov 15:38 q3map2: add the q3map_backsplashPoint/Area shader keywords ... and 1 more commit |
|
Thomas Debesse accepted merge request !223: q3map2: add the q3map_fast option to force the usage of a fast light falloff on a light shader at Xonotic / NetRa...
Context: It is highly recommended to use a non-fast light stage (even if light bounces are fast) as it produces much better graphics, and current computers are fast enough to compute that, see for details: forums.unvanquished.net/viewtopic.php?t=2181 The q3map2 tool recognized the Actually it doesn't really make sense for a new map to use a fast light falloff, but when rebuilding an existing map that was tested with a fast build, this may not give the expected results on some edge case. This situation is believed to be rare, but it can happen. Here is an example of the ♦ When using a non-fast light falloff, the whole place is painted in cyan: ♦ Using the ♦ I only expect this keyword to be used on things that aren't really lights but are implemented as light shaders as a way to intentionally bleed some colors. This is meant for compatibility. First screenshot is using a fast build.
Second and third screenshots are using a non-fast build (they also use a more recent source directory, hence the difference due to normal maps). The third screenshot also uses |
|
Thomas Debesse pushed to project branch master at Xonotic / NetRadiant
Thomas Debesse (9cf62fee) at 10 Nov 15:38 q3map2: add the q3map_fast option to force the usage of a fast ligh... |
|
Thomas Debesse pushed to project branch illwieckz/q3map-fast at Xonotic / NetRadiant
Thomas Debesse (9cf62fee) at 10 Nov 15:37 q3map2: add the q3map_fast option to force the usage of a fast ligh... ... and 2 more commits |
|
Thomas Debesse pushed to project branch illwieckz/q3map2-backsplash at Xonotic / NetRadiant
Thomas Debesse (4acad803) at 10 Nov 15:37 q3map2: add the q3map_backsplashPoint/Area shader keywords |
|
Thomas Debesse commented on merge request !220 at Xonotic / NetRadiant
I split the option as two keywords: It makes the name explicit and then easier to read without having to remember what value was for what, also other keywords usually don't use booleans so this wasn't consistent. It's also consistent with the |
|
Thomas Debesse pushed to project branch illwieckz/q3map2-backsplash at Xonotic / NetRadiant
Thomas Debesse (6f218e98) at 10 Nov 15:26 q3map2: add the q3map_backsplashPoint/Area shader keywords ... and 5 more commits |
|
Thomas Debesse closed merge request !222: add manpage for cli tools at Xonotic / NetRadiant
In Debian, we like (maybe at little bit too much) manpages. Ideally we would have one for each cli tool, but we have to start somewhere. |
|
Thomas Debesse commented on merge request !222 at Xonotic / NetRadiant
This has been merged by hand, and I added a commit to use our existing install path mechanism to make it more portable. Thanks. |
|
Thomas Debesse pushed to project branch master at Xonotic / NetRadiant
Thomas Debesse (c6f47de1) at 10 Nov 15:15 cmake: make man page installation more portable and leverage our cm... ... and 1 more commit |
| NetRadiant | Friday, 31 October 2025 |
|
Thomas Debesse opened merge request !223: q3map2: add the q3map_fast option to force the usage of a fast light falloff on a light shader at Xonotic / NetRadiant
Context: It is highly recommended to use a non-fast light stage (even if light bounces are fast) as it produces much better graphics, and current computers are fast enough to compute that, see for details: forums.unvanquished.net/viewtopic.php?t=2181 The q3map2 tool recognized the Actually it doesn't really make sense for a new map to use a fast light falloff, but when rebuilding an existing map that was tested with a fast build, this may not give the expected results on some edge case. This situation is believed to be rare, but it can happen. Here is an example of the ♦ When using a non-fast light falloff, the whole place is painted in cyan: ♦ Using the ♦ I only expect this keyword to be used on things that aren't really lights but are implemented as light shaders as a way to intentionally bleed some colors. This is meant for compatibility. First screenshot is using a fast build.
Second and third screenshots are using a non-fast build (they also use a more recent source directory, hence the difference due to normal maps). The third screenshot also uses |
|
Thomas Debesse pushed new project branch illwieckz/q3map-fast at Xonotic / NetRadiant
Thomas Debesse (060e2a4b) at 31 Oct 18:03 q3map2: add the q3map_fast option to force the usage of a fast ligh... |
|
Thomas Debesse commented on merge request !222 at Xonotic / NetRadiant
It also supports:
Can you sort the entries alphabetically? |
|
Thomas Debesse commented on merge request !222 at Xonotic / NetRadiant
Can you sort that alphabetically? |
|
Thomas Debesse commented on merge request !222 at Xonotic / NetRadiant
Not platforms but games. |
| NetRadiant | Tuesday, 28 October 2025 |
|
Spike29 pushed to project branch master at Xonotic / NetRadiant
Spike29 (04201ff5) at 28 Oct 09:42 Merge branch 'spelling' into 'master' ... and 1 more commit |
|
Spike29 accepted merge request !221: Spelling fixes found by Debian's lintian at Xonotic / NetRadiant
fix "spelling-error-in-binary" reported when packaging netradiant for Debian; it shouldn't hurt |
|
Spike29 commented on merge request !221 at Xonotic / NetRadiant
Thanks, it can't hurt indeed. |
|
Sébastien Noel opened merge request !222: add manpage for cli tools at Xonotic / NetRadiant
In Debian, we like (maybe at little bit too much) manpages. Ideally we would have one for each cli tool, but we have to start somewhere. |
| Daemon Engine | Sunday, 19 January 2025 |
|
slipher commented on issue DaemonEngine/Daemon#1504
|
| Unvanquished | Saturday, 18 January 2025 |
| Unvanquished | Friday, 17 January 2025 |
| Unvanquished | Thursday, 16 January 2025 |