We are pleased to announce the release of Unvanquished 0.54.1! This release is mostly meant as a technical update. The purpose is to deliver to people various much-needed and long-overdue fixes, especially the following engine ones: Some rendering fixes. Some fixes for memory leaks. WebP update to address a security issue. A fix for a … Continue reading Unvanquished 0.54.1 is here
All posts by illwieckz
Looking for an OpenGL and C++ developer (let’s do portals!)
We are looking for OpenGL wizards with C++ abilities! 🧙♂️️ We are looking for someone who can help us to finish our portal implementation, especially the blending of portals with other textures. The Dæmon engine is a game engine written in C++ historically based on id Tech 3 (the game engine that powered Quake III … Continue reading Looking for an OpenGL and C++ developer (let’s do portals!)
Unvanquished 0.54, ARMed and dangerous
Happy new year, Unvanquished 0.54 is there! 🎉 Many bugs were fixed as usual, the game can now run on Linux ARM devices, navigation meshes for bot navigation are now generated in game, bots were improved, and Someone joined the team… Let’s talk more about all that goodness! ARM binaries on Linux! Unvanquished 0.54 is … Continue reading Unvanquished 0.54, ARMed and dangerous
Unvanquished 0.53.2: refinements
Here comes the second point release of Unvanquished 0.53, ready to be downloaded! If you play using our launcher or Flatpak, the update will be proposed to you automatically! Alongside some new features for game servers owners and some gameplay adjustments, this release brings engine fixes for rendering bugs, better compatibility with legacy Tremulous maps, … Continue reading Unvanquished 0.53.2: refinements
10 years and Unvanquished
The Unvanquished game turned 10 years old this year! We published 0.53.1 this month, ➡️ Download and join the game! Unvanquished is a real-time strategy game played as a first-person shooter where evolving aliens and heavily armed humans fight for their survival. Unvanquished saw its first release on February 29, 2012. But the history starts far … Continue reading 10 years and Unvanquished
Unvanquished 0.53.1 and launcher 0.2.0, quick fix and dark magic!
Hi, here a small update for the game to fix a bug that went unnoticed until the release. The symptom was basically “sometime while doing something (chatting, opening a menu…) the client would disconnect from the game server”. 😱 Since the problem is now corrected, we want to release the fix as soon as possible. … Continue reading Unvanquished 0.53.1 and launcher 0.2.0, quick fix and dark magic!
Unvanquished archæology: restoring 10 years old blog posts
The Unvanquished blog is now an archivist paradise. Doing wizardry with the Internet Wayback Machine, I recovered the 43 articles from the old vBulletin blog we thought were lost forever, and some others for a total of 46 recovered news entries. The loss What happened is that the first Unvanquished website we had in March … Continue reading Unvanquished archæology: restoring 10 years old blog posts
Unvanquished 0.52.1: better, freer, stronger
Here we release our first point release, 0.52.1, in the beta development cycle. Major changes are bug fixes, more free stuff, and a flatpak. Unvanquished is a first person real time strategy game that just reached Beta status with its 0.52 release some weeks ago. As a player, you become either a soldier or an … Continue reading Unvanquished 0.52.1: better, freer, stronger
Unvanquished in the Freenode storm: status of our chat service
You may have heard of some troubles around the Freenode IRC network. You may find some summaries there and there that look somewhat fair and are not playing the clickbait game with you. We usually have a #unvanquished channel on IRC (and #unvanquished-dev for development talks), see our chat page. IRC has suffered a huge … Continue reading Unvanquished in the Freenode storm: status of our chat service
Unvanquished 0.52 Beta is there
We’re proud to deliver you Unvanquished 0.52, our first beta release. 😎 If you’re tired of defusing bombs, of being the last man standing from a never-ending battle royale, bored of punching dæmons one at a time or railing cyberpunk and nasty robots in arenas, or if you just want to try something different, Unvanquished … Continue reading Unvanquished 0.52 Beta is there