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Re: Female Trooper - Silhouette Concept Art

Posted: Wed Aug 22, 2012 9:16 pm UTC
by Eirhjien

I'd love to move foward a little with the design, but i want to get the thumbs up from redsky first since this is his thing not mine.

the smoking debate actually makes sense in a marketing veiw, they're actually making push to get it banned in most games and movies which im not cool with, ironicly you can have full nudity and softcore sex sceenes and still qualify for an ma 17 rating.


Re: Female Trooper - Silhouette Concept Art

Posted: Mon Sep 17, 2012 11:12 pm UTC
by Redsky

Have a crack at it... to be fair in concept art it's all about generating concepts that work and not so much about artist's ego.
Great picture, I love freshness of your style i'll post my input in a while too.

When it comes to rating in games I agree they are a little bit too strict. But maybe it's because it's Interactive and you could see what you want from any angle and not the one dictated by director. :P

OK. Let's get this rolling again

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Not really that much of a concept art, more of me trying push through my vision. I was aiming for more oval face though. Will be back with real concepts in a bit...


Re: Female Trooper - Silhouette Concept Art

Posted: Tue Sep 18, 2012 3:11 am UTC
by velociostrich

Diggin' the latest concept, Redsky. The messy hair with the headband gives tremgirl a sort of a (good) she-Rambo look.


Re: Female Trooper - Silhouette Concept Art

Posted: Wed Sep 19, 2012 7:18 pm UTC
by Redsky

Little update:
I've took 3rd concept, added hair from 7th and that's what I've come up with... again I have a feeling I'm coping something I've seen before. Maybe it's good - as it's suppose to be a little more generic. I may need to change leg pads, to fit more the armadillo armor kind of design. I'm more happy with this face although it still could be cooler and more indifferent, also that's the qr code on her face :P
I guess it's work in progress...

Eirhjien: I like what you said about negative space in design no. 4 - I've totally forgot about negative spaces. I try too hard and stay to long on same image trying to make it bearable; for me sometimes anatomy goes before design and this is bad :(

I need even more practice in drawing, but I'm not sure if I can afford it at the moment. Concept art is like joggling design, composition, perspective, light planes at the same time... oh and there's anatomy to look after too.
All critique appreciated.

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Re: Female Trooper - Silhouette Concept Art

Posted: Wed Sep 19, 2012 8:19 pm UTC
by Qrntz

The hair is a bit too short for my subjective tastes, but I really like the armor. How would she look like in a helmet?


Re: Female Trooper - Silhouette Concept Art

Posted: Wed Sep 19, 2012 8:58 pm UTC
by E-Mxp

I think it looks real good Redsky, so I don't really have serious critique for you (as my drawing skills are terrible).
Though, maybe she is standing a bit too relaxed, leaning on one leg, but then again, it's a concept drawing for the style, so this is extremely minor. :P

I do think the hair looks good though.


Re: Female Trooper - Silhouette Concept Art

Posted: Thu Sep 20, 2012 12:36 am UTC
by Khaoz
Redsky wrote:

Little update:
I've took 3rd concept, added hair from 7th and that's what I've come up with... again I have a feeling I'm coping something I've seen before. Maybe it's good - as it's suppose to be a little more generic. I may need to change leg pads, to fit more the armadillo armor kind of design. I'm more happy with this face although it still could be cooler and more indifferent, also that's the qr code on her face :P
I guess it's work in progress...

Eirhjien: I like what you said about negative space in design no. 4 - I've totally forgot about negative spaces. I try too hard and stay to long on same image trying to make it bearable; for me sometimes anatomy goes before design and this is bad :(

I need even more practice in drawing, but I'm not sure if I can afford it at the moment. Concept art is like joggling design, composition, perspective, light planes at the same time... oh and there's anatomy to look after too.
All critique appreciated.

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Wow, 10/10 this looks awesome, would definitely use this model in-game.