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Lucifer Cannon

Posted: Fri Mar 14, 2014 6:54 pm UTC
by Viech

The Lucifer Cannon is to us what the BFG was for Quake or Doom. It's a heavy weapon that can be charged to fire a slow but devasting energy projectile that will blast most aliens to bits and can tear down whole bases.

Have a look at the concept by alex_bo:

Image

The weapon has a single battery and does not need a reload animation (it will be recharged remotely once you get into the range of an armoury).

Note that if you're indifferent about what human weapon to model, the HMG would have a greater priority for us.


Re: Lucifer Cannon

Posted: Sat Oct 18, 2014 11:19 pm UTC
by kharnov

The link is down, for some reason. However, I did tweet it earlier this year. I'll email Alex about getting the PNG version instead of the JPG that Twitter has.

https://twitter.com/UNVofficial/status/ ... 5781200896


Re: Lucifer Cannon

Posted: Sun Oct 19, 2014 11:20 am UTC
by Geno527

I know that this gun isn't in higher priority but he's the one that interest me the most. If it's ok for you I will start to model it really soon :)


Re: Lucifer Cannon

Posted: Sun Oct 19, 2014 2:44 pm UTC
by kharnov

Sure, go ahead! Any questions about it?


Re: Lucifer Cannon

Posted: Wed Oct 22, 2014 12:36 am UTC
by kharnov

Pinging for updates.


Re: Lucifer Cannon

Posted: Wed Oct 22, 2014 6:45 pm UTC
by Geno527

No question ^^. I'll probably start the modeling tomorrow :)


Re: Lucifer Cannon

Posted: Wed Oct 22, 2014 8:29 pm UTC
by kharnov

Awesome, can't wait to see how it comes out! You're great at guns.


Re: Lucifer Cannon

Posted: Thu Oct 23, 2014 7:32 pm UTC
by Geno527

Ahah thanks, I will start today :).

I was wondering if I could get the First person arm ? Just an obj (no texture), so it would be more easy for me to get the correct scale, modeling the grip, etc ?


Re: Lucifer Cannon

Posted: Thu Oct 23, 2014 7:57 pm UTC
by kharnov

Yes, I'll send it to you via email.


Re: Lucifer Cannon

Posted: Sat Oct 25, 2014 12:50 pm UTC
by Geno527

Yesterday I've worked two hours ont the cannon, a first problem appears, it doesn't really look like a BFG, but more like an Blaster or a Plasma Rifle, is that ok ?
So I haven't started the high poly because I didn't know if that was ok for you, here is a first wip (just a blockout made in ~ 1/2h)to let you see what I mean :

Image