I have some feedback about radar - AFK players - when they're the last one remaining, it's a real pain in the ass because they're invisible to both radars.
Viech wrote:They are ugly and often misleading, you can't tell if an enemy is in front of you or behind you.
You aren't using it right. The minimap works the same way, it'll go nuts and spin like crazy if you're on walls at certain angles.
The (Old) radar only told directions, while the new one tells direction AND distance.
The human radar tells direction AND position (including Z value) but only refreshes every 0.75 seconds.
AlienSense is very useful for me, as I actually very often, don't look at the enemy in combat, but at my aliensense to navigate myself. You'd probably wonder how I tell which one is which with multiple enemies, but you just have to get used to it :)
My opinion: Humans can print their minimap on their radar. It probably requires the dots to spin with the minimap though.
Aliens can keep their aliensense and the minimap to be shown when they for example, hold 'TAB' (scores) and the map becomes transparent behind the scoreboards or something similar. This kind of reminds me of NS's navigation system, just google a few gameplay vids of it. The map doesn't rotate on it afaik though.
Maybe we could have a new button for the minimap to enlarge, and we can use that instead.