On portability, linux support, trem2 and everything

Talk about anything related to Unvanquished.
epicdude
Dretch
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Location: Poland, European Union of Communism

On portability, linux support, trem2 and everything

Post by epicdude »

Kindly accept my greetings, fine Negros of the Unvanquished community,

Tremulous2 that plans to be the AAA professional tremulous, is going the closed-source and windows-only way.
As discussed there in
http://forum.tremulous2.com/index.php?topic=61.0
http://forum.tremulous2.com/index.php?topic=60.0

Therefore I wanted to ask you, users and developers of Unva related questions:

  • would you have much less work if the product would be windows-only instead of linux mac etc compatible

  • do you think it could make sense to close source this project and earn money

  • do you see any way to have professional development of Unva, meaning, team of highly paid developers and supporters that do fix all the things that need fixing not only code "for fun" without any duty/responsibility to fix all the annoying small bugs and all

  • do you see any way for Unva2 to earn real money

  • would you use Unva if it would be closed-source

  • would you use Unva if it would be payable to use (even basic version, not talking about buying extra stuff or server bonuses or anything)

  • would you use Unva if it would be windows-only

<N7Reaper> Put your whole fist in
<epicaldude> thats what urmooooom said

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Qrntz
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Re: On portability, linux support, trem2 and everything

Post by Qrntz »

Image

Image

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kharnov
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Re: On portability, linux support, trem2 and everything

Post by kharnov »

No. We will never involve money in this project. We will permanently remain free and open source.

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Gireen
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Re: On portability, linux support, trem2 and everything

Post by Gireen »

windows-only

Image

fear ma engrish :granger:

CaptainAhab
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Joined: Wed Oct 24, 2012 9:40 pm UTC

Re: On portability, linux support, trem2 and everything

Post by CaptainAhab »

kharnov wrote:

No. We will never involve money in this project. We will permanently remain free and open source.

Thank God.

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gavlig
Animator
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Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: On portability, linux support, trem2 and everything

Post by gavlig »

no linux -> no game for me
closed source -> gpl won't allow that and i can not see any reason to do that.
paid jobs -> i personally have nothing against that, but looks like the guys are against paid jobs and i'm ok with that too

epicdude
Dretch
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Joined: Thu Nov 01, 2012 3:07 am UTC
Location: Poland, European Union of Communism

Re: On portability, linux support, trem2 and everything

Post by epicdude »

kharnov wrote:

No. We will never involve money in this project. We will permanently remain free and open source.

Hmm what you said does not make any sense, was it a typo?
You CAN involve money AND be free and open source 100%.
Example: kickstart (kickstarter.com) an open source free project or other crowdfounding.

<N7Reaper> Put your whole fist in
<epicaldude> thats what urmooooom said

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kharnov
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Re: On portability, linux support, trem2 and everything

Post by kharnov »

I'm pretty sure I didn't make a typo. I said that money will not be involved in the project, and that we will permanently remain free and open source. These are mutually exclusive statements, they are not linked to each other.

We do not want to make money off this project.

epicdude
Dretch
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Location: Poland, European Union of Communism

Re: On portability, linux support, trem2 and everything

Post by epicdude »

Qrntz wrote:

Image

Image

<N7Reaper> Put your whole fist in
<epicaldude> thats what urmooooom said

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KenuR
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Re: On portability, linux support, trem2 and everything

Post by KenuR »

Yeah... no.

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