I guess I was expecting something which I could use easily I struggled to be effective at all with it and got repeatedly owned by static defences...
Search found 14 matches
- Wed Aug 06, 2014 5:14 pm UTC
- Forum: General Discussion
- Topic: Rifle Analysis
- Replies: 3
- Views: 5444
- Wed Aug 06, 2014 9:42 am UTC
- Forum: General Discussion
- Topic: Rifle Analysis
- Replies: 3
- Views: 5444
Rifle Analysis
Hi Everyone, let's discuss the Marine's Rifle: The model Looks pretty good, a few more polygons on the scope maybe, but good. The recoil My guess is this is a placeholder. Recoil force vs time http://www.randywakeman.com/Versamaxrecoil.jpg This is for all intents and purposes an instant force, but ...
- Sun Apr 07, 2013 10:47 am UTC
- Forum: Map Releases
- Topic: Plat23
- Replies: 2
- Views: 10312
Re: Plat23
Hi all This thread can be used for any feedback, bugs, and recommendations for my map Platform 23. http://i.imgur.com/ccXjlvy.jpg?1 This map comes with Unvanquished and is also downloadable from the Unvanquished SourceForge file browser. I was actually very impressed by this map, it's my favorite o...
- Mon Apr 01, 2013 4:19 pm UTC
- Forum: General Discussion
- Topic: Unvanquished BBS
- Replies: 9
- Views: 8239
Re: Unvanquished BBS
kharnov wrote:Look everyone! We've managed to open up a time portal to 1993!
Amazing I lol'd
- Wed Mar 27, 2013 3:51 am UTC
- Forum: General Discussion
- Topic: System specs?
- Replies: 36
- Views: 36067
Re: System specs?
OS: Windows XP
GPU: AMD 4870 1GB
CPU: AMD 720BE 2.8GHz [Tricore, yield problems with quad core = cheap cpu :) ]
Monitor: 1920x1080
Drive: 160GB
- Wed Mar 27, 2013 3:41 am UTC
- Forum: Community Development
- Topic: I require a model
- Replies: 5
- Views: 6276
Re: I require a model
If you want someone to make this: 1.) show us where it would fit in the map 2.) How big (in game units it has to be 3.) what it is and what it would need to do... etc better yet, crack open blender and learn it yourself theres a good book I used for the purpose: http://en.wikibooks.org/wiki/Blender_...
- Wed Mar 27, 2013 3:39 am UTC
- Forum: Community Development
- Topic: I'm no artist, but here's an idea I had for a map prop
- Replies: 5
- Views: 6328
Re: I'm no artist, but here's an idea I had for a map prop
You drew a great sketch. I used to draw these sorta things way back but now I have to pay attention in class or I won't graduate. Try orthogonal or some 3D position to give more depth and detail. OK http://i.imgur.com/wShusSW.jpg http://i.imgur.com/V5ioIKl.jpg Was wondering what sort of triangle bu...
- Tue Mar 26, 2013 3:13 am UTC
- Forum: Troubleshooting
- Topic: Registering ig4icd32.dll - Windows XP
- Replies: 2
- Views: 3705
Re: Registering ig4icd32.dll - Windows XP
No but the obvious thing is to uninstall your gfx drivers, reboot, then install a more up-to-date driver for your card.
From the fact your having issues with QL i'm guessing its either an integrated gfx card and probably a laptop?
- Tue Mar 26, 2013 2:59 am UTC
- Forum: General Discussion
- Topic: Weekly update: Mar. 24th
- Replies: 5
- Views: 6737
Re: Weekly update: Mar. 24th
Read on for what we've been up to lately, and what we're in the process of working on. We've added another major feature to the renderer, with the work done by gimhael on color grading. Essentially, color grading allows for us to alter and enhance the colors of an area in subtle ways, which can cha...
- Tue Mar 26, 2013 2:41 am UTC
- Forum: Community Development
- Topic: I'm no artist, but here's an idea I had for a map prop
- Replies: 5
- Views: 6328
I'm no artist, but here's an idea I had for a map prop
http://i.imgur.com/IGramwN.jpg It's supposed to be some sort of futuristic computer with data cables coming from the bottom and a blue tint coming from the screen and red button in the bottom left, mounted onto a sliding rail seen bottom left. I'm not sure if it's useful but I may have a go at maki...